.achievement-grid {
  display: grid;
  grid-template-columns: repeat(auto-fit, minmax(260px, 1fr));
  gap: 16px;
  margin-top: 16px;
}

.badge-card {
  background: #fff;
  border: 1px solid var(--line, #e4e9f5);
  border-radius: 20px;
  padding: 18px;
  box-shadow: 0 10px 24px rgba(15, 23, 42, 0.04);
}

.badge-card.unlocked {
  border-color: var(--brand-gold, #C59B27);
  background: linear-gradient(180deg, #fffaf0 0%, #fff 55%);
}

.badge-card.locked {
  opacity: 0.72;
}

.badge-card.in-progress {
  opacity: 1;
  border-color: var(--brand-navy-700, #143058);
}

.badge-icon {
  width: 48px;
  height: 48px;
  border-radius: 14px;
  display: grid;
  place-items: center;
  font-size: 24px;
  background: var(--surface-card-subtle, #f1f5f9);
  margin-bottom: 12px;
}

.badge-card h3 {
  margin: 0 0 6px;
  font-size: 17px;
}

.badge-card p {
  margin: 0;
  color: #64748b;
  font-size: 13px;
  line-height: 1.45;
}

.badge-meta {
  margin-top: 12px;
  font-size: 12px;
  font-weight: 700;
  color: var(--brand-navy-700, #143058);
}

.badge-track {
  margin-top: 10px;
  height: 8px;
  border-radius: 999px;
  background: #eef2ff;
  overflow: hidden;
}

.badge-fill {
  height: 100%;
  background: var(--brand-navy-700, #143058);
}

.badge-card.unlocked .badge-fill {
  background: var(--brand-gold, #C59B27);
}

.achievement-toast {
  position: fixed;
  inset: 0;
  background: rgba(18, 42, 92, 0.45);
  display: grid;
  place-items: center;
  z-index: 40;
  padding: 20px;
}

.achievement-toast-card {
  width: min(420px, 100%);
  background: #fff;
  border-radius: 22px;
  padding: 24px;
  text-align: center;
  box-shadow: 0 18px 40px rgba(18, 42, 92, 0.2);
}

.achievement-toast-card .toast-icon {
  font-size: 42px;
  margin-bottom: 8px;
}

.achievement-toast-card h3 {
  margin: 0 0 6px;
}

.achievement-toast-card p {
  color: #64748b;
  margin: 0 0 16px;
}

.achievement-toast-card button {
  border: 0;
  background: var(--brand-navy-800, #0B1E36);
  color: #fff;
  border-radius: 12px;
  padding: 10px 16px;
  font-weight: 700;
  cursor: pointer;
}
